YouTube vid showing how to use shaders with RetroPie

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This topic contains 7 replies, has 4 voices, and was last updated by  gizmo98 3 years ago.

Viewing 8 posts - 1 through 8 (of 8 total)
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  • #81312

    Floob
    Member

    I’ve had a quick stab at showing how to configure a shader for use with RetroPie in case it helps anyone

    It certainly makes the video look more retro on an HD TV.

    RetroPie help guides --> https://goo.gl/Yfy8kj
    Please read this before asking for help --> http://goo.gl/eLErnl

    #81314

    muffy
    Participant

    great work !

    #81315

    skyjunkie
    Participant

    Thanks

    #82027

    Floob
    Member

    More details on easily choosing shaders here:

    RetroPie help guides --> https://goo.gl/Yfy8kj
    Please read this before asking for help --> http://goo.gl/eLErnl

    #82086

    Floob
    Member

    Comparison of shaders in RetroPie to original hardware:

    RetroPie help guides --> https://goo.gl/Yfy8kj
    Please read this before asking for help --> http://goo.gl/eLErnl

    #82143

    gizmo98
    Participant

    If you use the newest RetroPie-Setup Script you can open RGUI with “F1” and select at runtime a new shader preset.

    #82144

    Floob
    Member

    I’ve been playing around with that this week, although I think most (all) of those settings can be saved in the retroarch.cfg?
    My approach is to get the best (in my view) shader for each system, and specify it in the system specific retroarch.cfg file – is that the right approach?

    RetroPie help guides --> https://goo.gl/Yfy8kj
    Please read this before asking for help --> http://goo.gl/eLErnl

    #82224

    gizmo98
    Participant

    You are right. Shader names must be saved in the system specific retroarch.cfg. You can test, modify and save shader presets (*.glslp files) under RGUI.

Viewing 8 posts - 1 through 8 (of 8 total)

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