Xbox Controller – Save State Manipulation

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    xedef
    Participant

    # This goes all the way to player 8 (*_player2_*, *_player3_*, etc), but omitted for clarity.
    # All input binds have corresponding binds for keyboard (none), joykeys (_btn) and joyaxes (_axis) as well.

    # Toggles fullscreen.
    # input_toggle_fullscreen = f

    # Saves state.
    input_save_state = +2
    # Loads state.
    input_load_state = +5

    this isn’t working, nor is “+2” and “+5” (from what I can tell, this is for the back left and right bumper).

    What makes me wonder is if I need to add something for it to correspond to joystick one, is that the hint in the first part of the comment:

    # This goes all the way to player 8 (*_player2_*, *_player3_*, etc), but omitted for clarity.
    # All input binds have corresponding binds for keyboard (none), joykeys (_btn) and joyaxes (_axis) as well.

    _btn — do I need to add a _ of some kind to get it to work?

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