petrockblock.com – New Fun Stuff for Technics Enthusiasts › Forums › RetroPie Project › Ideas for Further Enhancements › Streets of Rage Remake port?
- charcoParticipant05/18/2015 at 16:41Post count: 137
just wondering if it would be possible to get this game working on the Pi 2. I believe someone ported the language it is written in (BennuGD) to Linux.smithersParticipant05/20/2015 at 02:06Post count: 270
If you mean OpenBOR / Beats of Rage, then see the post I just made in this forum for some good news! :)charcoParticipant05/20/2015 at 09:02Post count: 137
No, Streets of Rage Remake is not an OpenBOR game, it is a game developed from scratch in the BennuGD programming language, a fork of FENIX.karlossParticipant06/12/2015 at 17:08Post count: 177
Shame really, as SORR is amazing, I have the linux build, but it won’t work on the pi :(zerojayParticipant03/29/2016 at 04:16Post count: 173
I made an attempt to port BennuGD to pi myself but I couldn’t get past some compilation issues.charcoParticipant03/29/2016 at 17:56Post count: 137dishinsParticipant03/30/2016 at 02:37Post count: 47
tried on a 2B 3.6 RetroPie install, but sadly no success.zerojayParticipant03/30/2016 at 04:42Post count: 173
I’m working on it. I did get the game to launch but it crashed not long after. I haven’t had the time to take a second shot at it yet, but will be hopefully soon.zerojayParticipant03/30/2016 at 08:54Post count: 173
I have completed the port. As I currently don’t know of any other game that uses BennuGD, I’ve made it a port instead of a system. If anyone wants me to change it, find me some other compatible games to play with it and I could change it.
You can find it under the ports section as sorr.sh.
Make sure you install your data files for the game after installation. Also, do not use anything but the fast fullscreen option. Everything else can hard crash the pi itself.
I don’t know how SORMaker mods work so if you want that, I’m going to need to know how those work and some examples.charcoParticipant03/30/2016 at 11:29Post count: 137
Sormaker mods are simply placed in the mod->games folder in the sorr folder. They can be accessed from the main menu in the game and played from there.zerojayParticipant03/30/2016 at 15:25Post count: 173
Then they should just work fine.
Let me know if the port works for you.charcoParticipant03/30/2016 at 17:22Post count: 137
Can you tell me what I need to do to install it please?dishinsParticipant03/31/2016 at 02:25Post count: 47
I got it working fine here, thanks zerojay, you saved the day!
Only a couple issues though:
– The settings aren’t saving upon exit, i have to plug a keyboard and remap my PS3 controller everytime i launch the game, and i can’t map the UP-DOWN-LEFT-RIGHT buttons to d-pad, for some reason i can only use the analog sticks.
– I cannot seem to make the game working in widescreen.
any clues on these?
thx in advancezerojayParticipant04/02/2016 at 14:52Post count: 173
For future reference, it’s best to file a bug on the github issue tracker for this kind of stuff so that I’m more easily aware of the issue (I don’t constantly troll through forum posts).
I took the liberty to create a bug for you on the issue tracker. You can use this to see my work/progress on the issue. If you can provide more detailed information about it, please do post it there: https://github.com/zerojay/RetroPie-Extra/issues/81dishinsParticipant04/03/2016 at 04:51Post count: 47
Thx for looking at this, as stated @github issue tracker the problem is sorted out. I’m now struggling with dpad over analog config for my PS3 Controller and widescreen.charcoParticipant04/03/2016 at 11:55Post count: 137
Widescreen isn’t natively supported in SORR so could that be it?zerojayParticipant04/03/2016 at 18:54Post count: 173
There is no widescreen. It’s made to play in 4:3.charcoParticipant04/03/2016 at 19:12Post count: 137
So happy to see my favourite game ported to Retropie! Would it be possible to actually port this to RetroArch? Then it could work on any platform and also support shaders!zerojayParticipant04/04/2016 at 05:34Post count: 173
You need to talk to the libretro guys. Nothing to do with us.
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