I am planning to use SNESDev-RPi with a PiTFT display, but they both want to use pins 19 and 23 – am I right to assume that I can just change the below section of code from SNESDev.c to use another two pins? And will any of the remaining pins work just as well? There is nothing special about pins 19 and 23 for SNESDev-RPi? Thanks!
Ah! Forgive me for being slow on the uptake – I was assuming everything was acting as one ‘virtual keyboard’ but I can see now that there are actually two ‘virtual gamepads’ plus a ‘virtual keyboard’! Could you help with an example of how I could go about sending all of the gamepad button presses as ‘virutal keyboard’ key presses instead?