I’m trying to get the shaders to work for nes and some other emulations.
I’ve edited retroarch.cfg in /opt/retropie/configs/nes/
# All settings made here will override the global settings for the current emulator core
video_shader = “/opt/retropie/emulators/RetroArch/shader/stock.glsl”
video_shader_enable = true
video_smooth = false
And it loads the right shader so thats fine.
But now to the problem.
How do i set “Shader filter to Linear” like i can do when i’m running the nes emulator?
Ok i’ve tested it and it set the standard shader to Linear but i want the standard shader to be Nearest and then the stock.glsl (Shader#0 Filter) to be Linear, do you know how to do that?
I also tried config_save_on_exit = true but that didn’t save the settings.