ps2 emu

This topic contains 5 replies, has 3 voices, and was last updated by Profile photo of noobian noobian 2 years, 4 months ago.

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #88186
    Profile photo of webhead
    webhead
    Participant

    hello now we got quad core pi,s how about a ps2 emu many thanks.

    #88199
    Profile photo of Roo
    Roo
    Participant

    The Pi 2 is not powerful enough to emulate the PlayStation 2

    #88324
    Profile photo of webhead
    webhead
    Participant

    i think it could be if it was coded good what makes you say it cant be done?

    #88333
    Profile photo of Roo
    Roo
    Participant

    Emulating the PS2 at a playable speed would require a high end 3D graphics processor, which the Pi doesn’t have and most likely never will have in a credit card size “System on a Chip” computer platform. Everything “3D” you see on the Pi is being done by the CPU.

    Trust me, it’s not going to happen.

    #88403
    Profile photo of webhead
    webhead
    Participant

    cant see why no im going to compile pcsx2 and find out worth a try .

    and why not a psp emu that would be fun too.

    #88563
    Profile photo of noobian
    noobian
    Participant

    Technically the Rpi is capable of running ps2 and xbox games…but the Rpi is not capable of emulating them..because emulation requires far more resources and power than what is needed to actually run the game in its native console…

    2…if it was coded good..then yes…but who is going to do it for free..and also when sony is completely against it?????

Viewing 6 posts - 1 through 6 (of 6 total)

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