Newbie here, haven’t touched linux since 1995 or really done any thing technical since 1999 other than boot up my computer for email, excel and powerpoint – rather embarrassing for someone who has a degree in computer and electrical engineering… However, discovered this blog and this project and immediately loved the idea. Picked up a B+ a few days ago, set everything up and have been enjoying teaching my kids what it was like to play video games before the WII or XBOX ONE was available. I’ve read a ton of posts and have learned a lot from this forum (and this blog) – so thanks to everyone.
However, I am having what I think is an odd issue and I can’t seem to figure out. When I initially reboot my pi after plugging in the monitor and pressing f4 in emulation station, everything in the terminal mode looks perfectly fine. However, once I play a few games and then go into terminal mode, the screen has shifted to the left – so I can’t read the first 2-3 characters in any of the terminal applications. If I then do a reboot, problem persists. I literally need to unplug my HDMI cable for it to reset.
This is only a problem when I am trying to mess with various configuration files in terminal mode. When I am playing a game it is not a problem (or I don’t notice a problem). Any suggestions?
I tried the overscan and it works fine, until after I load a game, then it loses the overscan. When I exit emultationstation, I get the following message (also uploaded screenshot – http://imgur.com/xwA5xQ6)
Powering on HDMI with explicit setting (CEA Mode 4)
Frontend supports RGB565 – will use that instead of XRGB1555.
RetroArch[WARN] :: [GL] Stock GLSL shaders will be used.
Powering on HDMI with preferred settings
(or at least that is what I think it says, I had to hook it up to a 40 inch monitor to read it as the left is cut off on the monitor I am primarily using – see this screenshot – http://imgur.com/MpUnpoZ – sorry for the poor screen shots, just trying to be quick)
I edited the /etc/emulationstation/es_system.cfg and took in the NES part of the script turned the “runcommand.sh 4” to “runcommand.sh 5” and the problem has gone away (I’ve only done this for NES, but imagine it will solve it for others).
I guess this resolves my problem, but two questions
1. the default for NES is 4, and I imagine that is the idea environment. I am guessing that there is a setting somewhere for CEA Mode 4 (if that is what it is called) where it is doing an overscan to the left less than I want to. Can’t I edit that somewhere?
2. Is there any harm in having it run in mode 5 (1080i) vs. 4 (720p)?