Mega Drive buttons mapped incorrectly

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    MechaGG

    I am using a Wired Xbox 360 controller with RetroPie.

    When I boot up a Mega Drive game the 6-buttons are recognised but they are mapped incorrectly. Instead of:
    X,Y,Z
    A,B,C

    I get:
    Y,A,X
    C,B,Z

    I used jstest /dev/input/js0 and my arcade stick has this layout

    2,3,7
    0,1,5

    I tried editing the retroArch.cfg file to map these buttons to the correct buttons for the mega drive (X = 2, Y = 3, Z = 7 etc) but it didn’t work. Has anyone else had this problem?

    Thanks

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