I’ve got a raspberry pi B+ running the retropie image.
I have 2 xbox 360 controllers – they are afterglow controllers, using xboxdrv, and I managed to get the LED Status working correctly so they aren’t blinking all the time.
in mame I can press tab on the keyboard and configure inputs for certain games, or for generally within mame.
Is there a way to do this with piFBA?
Ideally i’d like to do the following in both:
* reconfigure button layout based on game
The following standard across both piFBA and MAME:
* menu command configured to a gamepad button
* exit game command configured to a button
* insert coin configured to a button (piFBA already has this as START button)
* start configured to a button (piFBA already has this as START button)
I’ve been digging around and can’t find any real straightforward answers on
how to do this in piFBA (doing it in mame is easy, seeing as I can configure on the fly)
Essentially, I’d like to be able to avoid the keyboard unless absolutely necessary after the above config is set up first time
yep, start and select work to exit the game in piFBA.
any ideas on how to map the buttons in piFBA? I’d like to set it so that for example Street Fighter 2 has light and heavy attacks on the A,B,X,Y buttons, and the medium attacks on the left and right shoulder buttons. But for Metal Slug, I’d like to have all of the buttons on A,B and Y
I dont think that you can have per game controls in FBA – saying that I havent really looked yet, I’ll check it out soon.
I guess you could pass a separate config file for each game, I’ll give it a go.
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