Famicom Disk System – How to save your game?

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This topic contains 6 replies, has 3 voices, and was last updated by  ando 2 years, 2 months ago.

Viewing 7 posts - 1 through 7 (of 7 total)
  • Author
    Posts
  • #108403

    ando
    Participant

    Hi there,

    I have everything working with the Famicom Disk emulation and I can load and play games but unfortunately, with games that support saving, I’m unable to save. I’ve tested this with both Zelda 1 and 2. When my character dies I select the ‘save’ option and both games correctly show my save file. But then after I press Select+Start and return to the game all of my save information has been erased. I’ve checked to make sure the game roms are not read-only and other then that I’m not really sure what else to try and I’d prefer not to use save-states.

    Does anyone have suggestions on how I might be able to save my progress? Thanks!!

    #108405

    gizmo98
    Participant

    If ingame save and load does not work use “select+R” to save a state and “select+L” to load a state.

    #108406

    ando
    Participant

    Hmm, I was hoping to avoid save-states. I’ve had no issues saving with NES and SNES games so far.

    #108407

    herbfargus
    Member

    Have you tried different emulators?

    #108408

    ando
    Participant

    Nestopia is the only emulator for famicom disc.

    #108410

    herbfargus
    Member

    Ah, so it is, my bad. The only other thing I can think of that has happened with some other emulators is that the default saves go in the system folder which is not writable by user pi. One way to solve that is to sudo chown -R pi:pi /opt/retropie/libretrocores/lr-nestopia

    Otherwise perhaps it’s time to learn to be content with savestates.

    #108415

    ando
    Participant

    Cool, thanks for the tip! Sorry, I haven’t actually written any command lines into the pi before. After retropie loads do I press F4 then simply type your command? I’ll give it a try.

    Also, after doing some research on the famicom disk, it sounds like saved games aren’t written to a separate bit of ram the way they are on NES and SNES carts and so a save file isn’t created in emulation. Instead, saves were written directly to the disk and in emulation the rom file itself is actually modified to store the save info. In any case, I’ll try your command line.

Viewing 7 posts - 1 through 7 (of 7 total)

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