Duke Nukem 3D Mouse problems

This topic contains 5 replies, has 5 voices, and was last updated by Profile photo of yannkrbl yannkrbl 1 year, 11 months ago.

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    Profile photo of wiesel


    I can’t get my mouse running for aiming and shooting etc. For example it’s working wiith Quake out of the box.

    In the menu (megaton edition) you can move the curser, but you can’t click anything.

    Ingame there is also a moving courser, but you can’t shoot or aim.

    I tried in_mouse 1 and MouseAiming = 1 and several little things that dind’t work…

    Am I missing something ?


    Profile photo of badviper

    Never got it working either. Wasn’t sure if it was something wrong on my end or just a design flaw. Guess I’m not the only one then.

    Profile photo of petrockblog

    well also me, and i just switched our “module” to work from the last source. I believe it must make an assumption regarding sdl and the mouse grab function. i will look into it, but please open a ticket on github so it doesn’t get lost.

    Profile photo of chumsky

    I’ve also got that issue, there’s only so much looking up and down using page up and page down on the keyboard I can take! 🙂

    Would be happy to get it working with the controller if anyone has any tips?

    Profile photo of wiesel

    for controller just got into console (on the german keyboard it’s the ^ Button, next to 1) and enter ‘in_joystick 1’ without the quotes. works for my xbox 360 wireless.

    ok – i will open a ticket.
    thank you 🙂

    Profile photo of yannkrbl

    In the main DosBox screen, in your Duke’s folder, execute “setmain” or “setup”.
    Then select the 3d line, “Controller Setup”, then “Choose Controller type” and finally select “Keyboard and Mouse”.
    Touché, coulé.

Viewing 6 posts - 1 through 6 (of 6 total)

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