Viewing 6 posts - 1 through 6 (of 6 total)
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  • wiesel
    Participant
    Post count: 2

    Hi

    I can’t get my mouse running for aiming and shooting etc. For example it’s working wiith Quake out of the box.

    In the menu (megaton edition) you can move the curser, but you can’t click anything.

    Ingame there is also a moving courser, but you can’t shoot or aim.

    I tried in_mouse 1 and MouseAiming = 1 and several little things that dind’t work…

    Am I missing something ?

    Greetz
    Wiesel

    Anonymous
    Inactive
    Post count: 15

    Never got it working either. Wasn’t sure if it was something wrong on my end or just a design flaw. Guess I’m not the only one then.

    petrockblog
    Keymaster
    Post count: 1827

    well also me, and i just switched our “module” to work from the last source. I believe it must make an assumption regarding sdl and the mouse grab function. i will look into it, but please open a ticket on github so it doesn’t get lost.

    ∆ + 0 / 9
    Participant
    Post count: 11

    I’ve also got that issue, there’s only so much looking up and down using page up and page down on the keyboard I can take! :)

    Would be happy to get it working with the controller if anyone has any tips?

    wiesel
    Participant
    Post count: 2

    @chumsky
    for controller just got into console (on the german keyboard it’s the ^ Button, next to 1) and enter ‘in_joystick 1’ without the quotes. works for my xbox 360 wireless.

    @buzz
    ok – i will open a ticket.
    thank you :)

    yannkrbl
    Participant
    Post count: 1

    In the main DosBox screen, in your Duke’s folder, execute “setmain” or “setup”.
    Then select the 3d line, “Controller Setup”, then “Choose Controller type” and finally select “Keyboard and Mouse”.
    Touché, coulé.

Viewing 6 posts - 1 through 6 (of 6 total)
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