Controller Stops Working after in SNES

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This topic contains 4 replies, has 3 voices, and was last updated by Profile photo of obert01 obert01 3 years, 2 months ago.

Viewing 5 posts - 1 through 5 (of 5 total)
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  • #1997
    Profile photo of wdog118
    wdog118
    Participant

    So I have everything setup correctly as far as I can tell. I configured all the buttons on the PS2 style usb game pad using the configuration utility.

    I can start the SNES emulator just find with Super Mario All Stars. I can even select which Mario game I want to play. (Super Mario 3) As soon as I get into the game after selecting Player 1 and selecting the save file the controller doesn’t do anything anymore. I’m on the map of the Mario world and I have to move around to select which level I want to play but nothing happens. The controller doesn’t respond. The keyboard doesn’t respond either unless I hit escape.

    This is weird because everything seems to be working until I actually need to move Mario. Nothing happens.

    Ideas?

    #2000
    Profile photo of petrockblog
    petrockblog
    Keymaster

    Super Mario All Stars is a bit of a speciality here: https://github.com/retropie/RetroPie-Setup/wiki/Does-Super-Mario-All-Stars-work%3F

    #2002
    Profile photo of wdog118
    wdog118
    Participant

    Interesting. I have only 1 controller though. Do I need to purchase a second controller just to get this to work?

    #2004
    Profile photo of petrockblog
    petrockblog
    Keymaster

    I did not work on a workaround for that issue yet. Maybe someone else can help here?

    #5965
    Profile photo of obert01
    obert01
    Participant

    The solution may be to play with the value of input_player2_joypad_index in retroarch.cfg as described here:

    Controller will not work for SMB All Stars/World

    In the default configuration, input_player1_joypad_index and input_player2_joypad_index have the same value: “0”. This leads to confusions in the pocketsnes-libretro core apparently.

    Olivier

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