I have updated my controller configuration so that I can hit “SELECT” + the Left/Right trigger button to save/load the state of the game. When I use that combination though it is also switching the shader being used. How do I change that so those buttons don’t affect the shader as well?
The default behaviour is for the one in the “all” directory to get loaded first, it then imports the autoconfig controller file, and that is likely to overwrite or at best conflict with the “all” file – so you dont really want anything duplicated in that. You can of course not use the autoconfig files if you dont want.
Then lastly the system specific file gets imported which would overwrite anything in the previous two.
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