Controller Issues upon rom start

This topic contains 5 replies, has 2 voices, and was last updated by Profile photo of petrockblog petrockblog 4 years, 4 months ago.

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #1151
    Profile photo of Rowan de Graaf
    Rowan de Graaf
    Participant

    Yo guys,

    Im using the GPIo adapter + SNES controller,

    Controller seems to be working fine in ES, but as soon as a rom start ( independent from which emulator is being used ) my keys arent being registered anymore.

    Whenver a keyboard is connected to the system it reachts to the keyboard input.
    ModelB(512) 192memsplit

    Greets,

     

    Rowan

    #1152
    Profile photo of petrockblog
    petrockblog
    Keymaster

    Just to be sure: Did you check the input settings in ~/RetroPie/configs/all/retroarch.cfg?
    They should be set according to the lines at https://github.com/retropie/RetroPie-Setup/blob/master/retropie_setup.sh#L952.

    #1154
    Profile photo of petrockblog
    petrockblog
    Keymaster

    There was also a report about a “flipped” behavior when using SNESDev at https://github.com/petrockblog/SNESDev-RPi/issues/11. I did not check that myself yet, though.

    #1161
    Profile photo of petrockblog
    petrockblog
    Keymaster

    Did this help somehow?

    #1178
    Profile photo of Rowan de Graaf
    Rowan de Graaf
    Participant

    ye m8,

     

    This worked like a charm,
    You might wanna state in the wiki how to issue a second controller
    (Copy paste the entries of the joystick one, only change the index of the first entry )

    Joysticks start at 0 so joystick player 1 is index “0”

    Joystick player two is “1”

    The rest of the entries need to state *player1*
    Else it thinks you are issueing multiple players on one gamepad.

    #1181
    Profile photo of petrockblog
    petrockblog
    Keymaster

    ye m8,

    This worked like a charm,
    You might wanna state in the wiki how to issue a second controller
    (Copy paste the entries of the joystick one, only change the index of the first entry )

    Joysticks start at 0 so joystick player 1 is index “0″

    Joystick player two is “1″

    The rest of the entries need to state *player1*
    Else it thinks you are issueing multiple players on one gamepad.

    Glad to hear it is working now!
    Would you be so kind and add this information to the wiki?

Viewing 6 posts - 1 through 6 (of 6 total)

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