When I update the RP scripts and do a binary update and reboot, ES always wants to redetect/remap my controllers. Is there a reason why the controller bindings aren’t staying put? The .cfg files still exist in /opt/retropie/configs/all/retroarch-joypads and when I map a controller I already had in the previous version of RP, it makes a .bak file. So there must be somewhere else RP uses to keep track of joypads already detected.
3.1 to 3.2. It also happened with 3.0 to 3.1. I was told today on the Github page that EmulationStation erases its own controller config on a binary update but the configuration files don’t get deleted. They may provide a fix in a later version.
Auswear, did you find a workaround for losing complete USB detection? I just updated and cannot get past the Welcome Configure controller screen in ES.
Setup that last worked = 3.0 using traditional SNES controllers.
Updated to 3.2.1, and upon startup the ES Configuration of controllers can detect my controllers and/or keyboard, but will not accept any input to start the actual configuration.
I’ve reupped the update setup script, and i’ve updated again from binary to no avail. Last resort after work tonight is to jump into the ES_input.cfg file and see if theres anything wrong there.
I’ve also exited ES and gone back in to see if it was an issue with loading the cfg file when turning on the system.
So turning on the system from scratch detechs gamepads, but won’t bring up their name when i hold down a button to start config. When i exit ES and re-enter, the name of the controller will come up on first press, but as i hold the button the config program won’t start.