32x snes fx games slow

This topic contains 3 replies, has 3 voices, and was last updated by Profile photo of mystblade mystblade 3 years ago.

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  • #7217
    Profile photo of mystblade

    My OC settings are almost maxxed

    500/500 sd/core

    I tried with 384split and 128 to GPU with same results.

    Snes games like Starfox run like crap or any FX enabled game.

    and 32x like viruta fighter or racing, I get crackling sound and slow.

    Is this just the limits of the Pi? I can run NeoGeo roms flawless segacd runs well too.

    Curious if it is limits or has someone run these games above with success.

    I am using base emulators in image 1.10.0 which uses the “better” ones as all my Snes games run flawless except for FX ones.


    Profile photo of InsecureSpike

    you’ll find 32x games sadly don’t run very well at all

    Sent from my iPhone using Tapatalk

    Profile photo of aergan

    It’s the just current state of 32X emulation & SEGA’s design with the system itself in the first place I’m afraid, it’s been like this for a long time.

    Profile photo of mystblade

    alright thanks for the replies, as to much as I suspected.

Viewing 4 posts - 1 through 4 (of 4 total)

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