Reply To: Scraping Playstation EBOOT.pbp's

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#116224

skallah
Participant

Thanks for that info. I’ll try to name the files a friendly game name and see if it picks this up.

The first part of the walkthrough that I linked was pretty helpful in getting the PBP’s converted/working. I just had to edit the /etc/emulationstation/es_systems.cfg to recognize .PBP and .pbp extensions. After that it seemed to launch the limited files I had with no problems. (I’ve only tested with 5 games.)

What issues are you running into getting the EBOOT’s to run? I might be able to replicate.