Windows 10 IoT Core is Microsofts offer for developing embedded devices while staying within the whole Microsoft ecosystem. Besides various other hardware platforms you can find the Raspberry Pi as one of those boards that Windows 10 IoT Core can run on.
Read More »Welcome!
This site is about various topics from the world of microelectronics, tinkering, software development, and other related topics. You can find our popular Raspberry Pi add-on boards ControlBlock and PowerBlock here as well as the GamepadBlock, our multi-platform USB interface for arcade and original game controllers.This site is also the birth-place of RetroPie, the popular retro-gaming project for the Raspberry Pi. You can find articles about the original idea and articles of the first years of the project here.
Enjoy your stay on our sites!
Recent Posts
Xarcade2Jstick supports new Tri-Mode Tanksticks
X-Arcade Dual Joystick If you happen to own an X-Arcade Tankstick this post might be of interest for you: I have updated Xarcade2Jstick such that it now supports the recently released Tri-Mode PCBs and Tanksticks from X-Arcade.
Read More »New Online Course “Getting Started with Window 10 IoT Core Development” is out now
I am happy to announce the new online course “Getting Started with Windows 10 IoT Core Development“, a course that gives an introduction to all needed topics for getting started with the application development for Windows 10 IoT Core devices.
Read More »Design Pattern with PlantUML: Proxy Pattern
This post gives a brief overview about the Proxy Pattern. The post is part of a series about software design patterns and their UML representations with the help of PlantUML.
Read More »Design Patterns with PlantUML: State Pattern
This post gives a brief overview about the State Pattern. The post is part of a series about software design patterns and their UML representations with the help of PlantUML.
Read More »Design Patterns with PlantUML: Composite Pattern
This post gives a brief overview about the Composite Pattern. The post is part of a series about software design patterns and their UML representations with the help of PlantUML.
Read More »Design Patterns with PlantUML: Iterator Pattern
This post gives a brief overview about the Iterator Pattern. The post is part of a series about software design patterns and their UML representations with the help of PlantUML.
Read More »Design Patterns with PlantUML: Template Pattern
This post gives a brief overview about the Template Pattern. The post is part of a series about software design patterns and their UML representations with the help of PlantUML.
Read More »Update for PowerBlock Driver: Pin Configuration and Logging
The driver of our popular Raspberry Pi Power Switch add-on board PowerBlock got a feature update! More configuration, more logging, faster shutdown.
Read More »Design Patterns with PlantUML: Facade Pattern
This post gives a brief overview about the Facade Pattern. The post is part of a series about software design patterns and their UML representations with the help of PlantUML.
Read More »Design Patterns with PlantUML: Adapter Pattern
This post gives a brief overview about the Adapter Pattern. The post is part of a series about software design patterns and their UML representations with the help of PlantUML.
Read More »Design Patterns with PlantUML: Command Pattern
This post gives a brief overview about the Command Pattern. The post is part of a series about software design patterns and their UML representations with the help of PlantUML.
Read More »Design Patterns with PlantUML: Singleton
This post gives a brief overview about the Singleton Pattern. The post is part of a series about software design patterns and their UML representations with the help of PlantUML.
Read More »Design Patterns with PlantUML: Abstract Factory Pattern
This post gives a brief overview about the Abstract Factory Pattern. The post is part of a series about software design patterns and their UML representations with the help of PlantUML.
Read More »Design Patterns with PlantUML: Factory Method Pattern
This post gives a brief overview about the Factory Method Pattern. The post is part of a series about software design patterns and their UML representations with the help of PlantUML.
Read More »
PetRockBlock Fun Stuff for Technics Enthusiasts