01/25/2015 at 22:21 #85944
What PSX games have you been able to get working?
I’ve only gotten the following to work so far:
Crash Bandicoot 2
Metal Slug X
Id like to get the Final Fantasy games to work but haven’t been successful, so if anyone knows how to I’d greatly appreciate it.01/26/2015 at 00:18 #85951
Using latest standalone pcsx rearmed (version r21) I can run at full speed with my overclocked Pi @ 1140 mhz all of this games with constant 60 fps:
Castlevania Symphony of the Night
Resident evil director’s cut
Resident evil 2 (disc 1 & 2)
Resident Evil nemesis
Resident evil survivor
Mortal Kombat Mythologies: sub zero
Earthworm Jim 2
Tony Hawk’s pro skater
Silent Hill (still that issue with the white boxes around the character)
Clock Tower II
and I’m in the process of testing more isos.01/26/2015 at 03:07 #85954
I believe I had Metal Gear Solid working on it, some lag though
And like one of the Crash Bandicoots… sorry i’m not very good at this lol
PSX games are quite “large” by comparison to the other ones so I haven’t jumped into it yet.01/26/2015 at 05:05 #85957
Thank you so much! I’ll add those to my set. I’ll post an update as well if I find more that work.01/26/2015 at 09:43 #85964
Metal Gear Solid works too but it has a glitch in cutscenes where the graphics get messed up and distorted beyond recognition, it is playable so no worries.01/27/2015 at 01:57 #86004
Crash Bandicoot 1
Crash Bandicoot 2
Crash Bandicoot 3
Spyro year of the dragon
Tony hawk’s pro skater 1
Tony hawk’s pro skater 2
Silent Hill (with white boxes, bios issue maybe?)
Final Fantasy 7
Metal Gear Solid
Only game i cant get working is Crash team racing (unresponsive after title screen.)01/27/2015 at 21:00 #86010
keep trying everything you can…
eventually a list of compatible games will have to be setup on the wiki and people will have to test under strict conditions01/27/2015 at 21:27 #86015
I’ve been trying to find a working Final Fantasy VII rom for so long! What region/version is yours? is it an .img or a .bin/.cue?
Thanks!01/27/2015 at 21:31 #86016
MDK worked well for me.01/27/2015 at 21:38 #86018
Thanks for the info!
You mentioned that you’ve overclocked yours to 1140 mhz, what are your other settings in your boot/config.txt file, if you don’t mind me asking? I’d like to try your settings.
I’ve got an open case with a decent fan as well as heatsinks on my processor, gpu and RAM. I’m only overclocked to 1000 mhz, so I may try pushing it further to see if I can get more PSX games working.01/28/2015 at 01:24 #86029
I’m looking to start setting up my Pi to play PSX but i need a couple answers first.
What retropie version are you guys running for these PS Games?
How does the BIOS file work?
I downloaded the pcsx_rearmed_r21.pnd and im not sure if i am supposed to leave it like that and put it in the BIOS folder or extract it somehow then put it in the BIOS folder.
Does it go in the BIOS folder?01/28/2015 at 18:14 #86056
As of yet I have been unable to get psx games to work on 2.4.2 beta but I was able to get them to work on retropie 2.3. I just added the scph1001.bin in the BIOS folder and my games worked fine (couldn’t remember if it worked as uppercase or lowercase filename) it may require some overclocking though.01/30/2015 at 04:37 #86136
Sorry it took so long to answer, been busy last days. These are my overclock settings, notice I voided my warranty just by activating the force turbo mode but it’s ok for me. I use a heatsink and a cooler fan, temp never go above 42º celsius.
P.S. Btw I want to mention something, the latest standalone pcsx rearmed version (r21) I compiled never worked for me on newest retropie version (2.4.1 and 2.4.2) so I reverted back to retropie 2.3, I just copied the emulator and run it from console, it works damn fast! 60 fps on every game I tested.03/03/2015 at 15:54 #89995
I can run several games but they are all noticably slower then the originals. I have retropie 2.6 SD image installed or raspberry pi model B, 128 gpu ram and OC set to HIGH using raspi-config. I also have speed issues on n 64. Is there any way i can improve this? Is SD image auto set up for use of PCSX rearmed for psx emulator or do i have to set it up manually?
Kind regards03/03/2015 at 15:56 #89998
I’ve only found a couple that haven’t worked, actually; Crash Team Racing, and R-Type. So far everything else has been playable more or less on a B+.
^^ my other hobby03/03/2015 at 16:25 #90002
Strange, CTR was working fine a few weeks ago (played it at work with my boss on a rpi1 :P)03/03/2015 at 16:31 #90003
it could be the rom I tried. I never tried another from a different source after the first one didn’t work.
^^ my other hobby03/03/2015 at 19:37 #90030
I got wipeout xl working. No sound though.03/04/2015 at 14:42 #90126
CTR works, I played it last night with some friends. Tekken 3, Blood Roar 2, Street Fight EX3, spyro, croc, THPS, THPS2, Duke Nukem. I’ve not checked anything else03/06/2015 at 12:34 #90345
Most of my games don’t seem to be running at full speed on a Pi2. Some spots of lag and random microstutters.
I’ve got the Pi2 overclock setting enabled. Selecting 1080p as the resolution shouldn’t affect performance as it’s not actually rendering at 1080p?03/06/2015 at 12:42 #90346
Actually retroarch renders 1080p. Try to lower resolution or use hardware upscaling. (Search the forum for instructions)03/06/2015 at 12:48 #90347
So when I set the setting with ‘M’ before the ROM loads it actually is rendering at a higher resolution?
Doesn’t look any better to me than the default, but if I leave it default I get a stretched image. On 1080p shows the 4:3 in the center of the screen with black bars either side.
03/06/2015 at 13:06 #90350
- This reply was modified 2 years, 1 month ago by BuToNz.
I have been playing soul raver, sound is a bit crackly but it runs at full speed even with ISO on SMB share(RPI B+2).
03/13/2015 at 02:43 #91190
- This reply was modified 2 years, 1 month ago by lordasshat.
Running Ps1 games from 60GB SSD HDD via USB (i changed the rom path to run from USB)
Ridge Racer Revolution
Ridge Racer Tyoe 4
Road Rash 3D
Battle Arena Toshinden
Castrol Honda Superbike
Colin Mcrea Rally 2.0
Crash Bandicoot 3:Warped
Dead or Alive
Doom (Requires CDDA audio, if not present it will freeze on the “Loading” screen
Gran Turismo 2 (Arcade Version Disc)
Medal of Honor
Medal of Honor Underground
Moto Racer 2
Moto Racer World Tour
Need for Speed III:Hot Pursuit
Need for Speed V-Rally 2
Rally Cross 2
San Francisco Rush
Soul Blade (Soul Edge)
Star Wars:Dark Forces
Stree Fighter:The Movie
The Need for Speed
Toca Touring Cars 2
Wipeout 3:Special Edition
Have only come across a few, but from research … some games require the CDDA audio to load (eg. see Doom notes above)
All Star Racing
All Star Racing 2
Formula One Arcade
there were a few others … but i can’t remember
03/14/2015 at 05:50 #91267
- This reply was modified 2 years, 1 month ago by joeysmyth.
I threw everything I could at it and it didn’t even break a sweat!
See my testing vid here where I try out 27 games: https://www.youtube.com/watch?v=DJC2EB-za3s
Or my setup video here! https://www.youtube.com/watch?v=r6-VOCyDoTc&list=TLaXwf3Q5UMVE03/23/2015 at 01:26 #92329
Hi. I joined this forum specifically to ask you for help.
I have just installed RetroArch. I established the Snes and Genesis cores worked. I next tried the PSX core (the main reason for me using RetroArch as I already had emulators for the Snes and Genesis).
The first game I tried was Doom and as you noted it hangs on the loading screen.
You mention the need for CDDA files. Can you please tell me where to get these files and what to do with them.03/23/2015 at 01:57 #92332
i believe those are a type of audio file?
in which case they would be copyrighted, can’t share them here. i’m actually pretty confident that most of the doom game’s code is free now but the audio files are still protected by law
what i can tell you is that you may need to rip/obtain a different image for the doom game that contains such files. or else you have to obtain them, add them to the game by creating a new image file.
03/23/2015 at 02:02 #92334
- This reply was modified 2 years, 1 month ago by proxycell.
Well I have the official disc as well as Final Doom (also own the PC versions on Steam). I just don’t know how to get these files from it or what to do with them to make it work in RetroArch.03/23/2015 at 04:35 #92340
Rpi2 on standard 1000mhz clock with latest updates will run pretty much every PSX game, with the exception of a few PAL titles that have an anti-piracy trick built in. For these games, emulation is usually flawless but the game crashes after 1-2 levels.
Basically, just use NTSC titles and you’ll be golden.03/23/2015 at 11:37 #92357
OK, I’ll rephrase my question. What is required to get Doom to run?
I’m not someone that expects people to do all my work for me. For example, in the few hours I’ve been using RetroArch I’ve learned what is needed to convert ECM files and APE files to get another game that I own a legitimate copy of to work. I am just really struggling with this CDDA issue.
I already have a .bin and a .cue file for Doom. Are the CDDA files in the .bin file and need to be extracted somehow or do I need an image that was prepared a different way in the first place?
Edit: Nevermind, I’ve got a working version now. I still wish I understood a little more about this issue in case I have similar problems in future.04/16/2015 at 13:12 #95131
Almost every game i try on ps1 within retropie 2.6 works with the exception of the 3D heavy fighting games. tekken 3, bloody roar 2, etc..
Well they work but lag too much to be playable.
Could someone explain how to either run pcsx rearmed from the CLI or if i have to download/install separate standalone version.
Im using rpi2 with 2.6 image with no startx gui.
heatsinks + fans.
Any help appreciated
Meat04/16/2015 at 16:10 #95139
Tested and fully working on Pi2 without overclock:
Knockout Kings 2000
Demo 1 v5 (Abe Odissey, Hercules, Porsche Challenge, …)
DBZ Ultimate Battle 22
Tested and working with problem:
Crash Team Racing : have to launch another game before else image is zoomed / cropped
Crash Bash : Pause menu is not visible
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