Two Dual X-Arcade Joysticks recognized as same

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This topic contains 0 replies, has 1 voice, and was last updated by Profile photo of Scott Nath Scott Nath 2 years, 4 months ago.

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    Profile photo of Scott Nath
    Scott Nath
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    Hi all,

    I’ve got two dual x-arcade joysticks and a RetroPie 2.3 setup. That means four players!
    Except…RetroPie is seeing the second X-Arcade as the same item as the first. I’ve gone in a reprogrammed X-Arcade #2 with new keys. I can use that dual joystick to type on my mac and each button and joystick direction is typing the right keyletters. But, when I try to use it with RetroPie the system registers both as the same with the default settings.

    Any way I can tell retropie that they are two different controllers?
    Any idea why the re-programming I’ve done doesn’t work in the RetroPie? Any way to fix that?

    Any help greatly appreciated.

    thanks,
    Scott

    btw…my settings in retroarch.cfg:

    
    # Keyboard input, Joypad and Joyaxis will all obey the "nul" bind, which disables the bind completely, 
    # rather than relying on a default.
    input_player1_a = z
    input_player1_b = shift
    input_player1_y = ctrl
    input_player1_x = alt
    input_player1_start = num5
    input_player1_select = c
    input_player1_l = space
    input_player1_r = x
    input_player1_left = keypad4
    input_player1_right = keypad6
    input_player1_up = keypad8
    input_player1_down = keypad2
    input_player2_a = e
    input_player2_b = w
    input_player2_y = a
    input_player2_x = s
    input_player2_start = num6
    input_player2_select = rightbracket
    input_player2_l = q
    input_player2_r = leftbracket
    input_player2_left = d
    input_player2_right = g
    input_player2_up = r
    input_player2_down = f
    input_player3_a = num0
    input_player3_b = num1
    input_player3_y = num2
    input_player3_x = num3
    input_player3_start = num4
    input_player3_select = num7
    input_player3_l = num8
    input_player3_r = num9
    input_player3_left = b
    input_player3_right = h
    input_player3_up = i
    input_player3_down = j
    

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