Theme Complexity

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This topic contains 4 replies, has 2 voices, and was last updated by Profile photo of ex0r ex0r 2 years, 12 months ago.

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #6513
    Profile photo of ex0r
    ex0r
    Participant

    How complex are themes allowed to be ? Does the .xml allow for some pretty elaborate themes, or do they have to stay basic and simple ? I am looking to make a theme similar to this:

    http://www.blogcdn.com/www.engadget.com/media/2007/11/xbox-update-fall-1.jpg

    although im not expacting the moving animations and all that stuff to function, I am hoping to achieve the same visual style as far as hovering over a game, showing text on the screen, and boxes around the on-screen games individually.

    #6521
    Profile photo of trimmtrabb
    trimmtrabb
    Participant

    As far as I know the basic layout is fixed and not possible to modify with just the .xml themes. You could ask the creator of ES front end, Aloshi if it’s possible to modify this, here’s his site: http://aloshi.com/emulationstation

    If you have found the solution to your problem please mark the topic as resolved.

    #6525
    Profile photo of ex0r
    ex0r
    Participant

    Yes, I emailed him this morning and got a response, thank you for your timely response.

    #6529
    Profile photo of trimmtrabb
    trimmtrabb
    Participant

    Cool, what did he suggest out of interest?

    If you have found the solution to your problem please mark the topic as resolved.

    #6533
    Profile photo of ex0r
    ex0r
    Participant

    He said that he is currently working on a version that’s a little more flexible, but he didn’t want the themeing engine to be a scripting language so it wont be very extravagant.

    #6542
    Profile photo of trimmtrabb
    trimmtrabb
    Participant

    Great 🙂 Look forward to that!

    If you have found the solution to your problem please mark the topic as resolved.

Viewing 6 posts - 1 through 6 (of 6 total)

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