Need help setting up 2 USB SNES Controllers

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This topic contains 1 reply, has 2 voices, and was last updated by Profile photo of generious generious 2 years, 4 months ago.

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  • #83166
    Profile photo of jimmydougnuts
    jimmydougnuts
    Participant

    Hey Everybody,

    I am new to the retropie and I was able to setup 1 usb snes controller but i am not sure what to do now for the second controller. I was able to use the retro_setup.sh to setup the first one but I do not know what to do now for the 2 controller.

    Any help would be great

    Thank You

    • This topic was modified 2 years, 5 months ago by Profile photo of jimmydougnuts jimmydougnuts.

    #83182
    Profile photo of generious
    generious
    Participant

    Just starting my own installation this evening and configuration I was going to try this later on

    http://www.lifehacker.co.uk/2014/05/11/build-one-retro-game-console-easy-way

    Edit I got both of usb snes controllers working now
    Make sure you have one controller fully configured first!!
    See this post
    http://blog.petrockblock.com/forums/topic/usb-controller-not-working-on-emulator/#post-27632

    Then connect via winscp or something and
    Modify the following file location is below
    /opt/retropie/configs/all

    Filename: Retroarch.cfg

    Scroll down to this section here

    <em># Keyboard input. Will recognize letters ("a" to "z") and the following special keys (where "kp_"
    # is for keypad keys):
    #
    #   left, right, up, down, enter, kp_enter, tab, insert, del, end, home,
    #   rshift, shift, ctrl, alt, space, escape, add, subtract, kp_plus, kp_minus,
    #   f1, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12,
    #   num0, num1, num2, num3, num4, num5, num6, num7, num8, num9, pageup, pagedown,
    #   keypad0, keypad1, keypad2, keypad3, keypad4, keypad5, keypad6, keypad7, keypad8, keypad9,
    #   period, capslock, numlock, backspace, multiply, divide, print_screen, scroll_lock,
    #   tilde, backquote, pause, quote, comma, minus, slash, semicolon, equals, leftbracket,
    #   backslash, rightbracket, kp_period, kp_equals, rctrl, ralt
    #
    # Keyboard input, Joypad and Joyaxis will all obey the "nul" bind, which disables the bind completely, 
    # rather than relying on a default.</em>
    

    You should see the controller configuration for controller 1 already like so
    input_player1_a = x
    input_player1_b = z
    input_player1_y = a
    input_player1_x = s
    input_player1_start = enter
    input_player1_select = rshift
    input_player1_l = q
    input_player1_r = w
    input_player1_left = left
    input_player1_right = right
    input_player1_up = up
    input_player1_down = down

    Copy it all and replace _player1_ with _player2_ so it looks like this
    input_player2_a = x
    input_player2_b = z
    input_player2_y = a
    input_player2_x = s
    input_player2_start = enter
    input_player2_select = rshift
    input_player2_l = q
    input_player2_r = w
    input_player2_left = left
    input_player2_right = right
    input_player2_up = up
    input_player2_down = down

    save the file and reboot and enjoy that’s it.

    • This reply was modified 2 years, 4 months ago by Profile photo of generious generious.
    • This reply was modified 2 years, 4 months ago by Profile photo of generious generious.
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