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This topic contains 4 replies, has 4 voices, and was last updated by Profile photo of theturnipking theturnipking 2 years, 11 months ago.

Viewing 5 posts - 1 through 5 (of 5 total)
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  • #5358
    Profile photo of petrockblog
    petrockblog
    Keymaster

    Idea: Generate a wide range of packages that will install and integrate automatically with EmulationStationS. There are however a limited selection of software that is shell only to choose from.

    An option would be to add X11 software. Alternatively, LXDE can be removed completely.

    #5834
    Profile photo of toddforester
    toddforester
    Participant

    i think it would be great to be able to add my own games (if i get around to doing it on the pi, ive made games on psp(Lua) and then moved on to pc with various languages) but lets say i make pong in python with pygame or c++ with sdl would it even be possible to add them into emulationstation?

    #6155
    Profile photo of gizmo98
    gizmo98
    Participant

    We already use X applications like basiliskii without LXDE with XINIT <application> or STARTX <application>. There should be a new scriptmodule because emulators.shinc and libretrocores.shinc don’t fit. Any idea? applications.shinc, games.shinc?

    #6156
    Profile photo of petrockblog
    petrockblog
    Keymaster

    What about “xapplications.shinc”?

    #7038
    Profile photo of theturnipking
    theturnipking
    Participant

    <quote>lets say i make pong in python with pygame or c++ with sdl would it even be possible to add them into emulationstation?</quote>

    Should be possible. Cave Story runs natively on the Pi. You’d probably just want go into .emulationstation/es_systems.cfg and create a new entry using the Cavestory one as a starting point before eventually pointing it at your own game.

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