Multi tap support

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This topic contains 7 replies, has 8 voices, and was last updated by Profile photo of solidone solidone 1 year, 7 months ago.

Viewing 8 posts - 1 through 8 (of 8 total)
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  • #89743
    Profile photo of adcooney
    adcooney
    Participant

    Does anyone know if RetroArch supports multitap (ie to allow for 4 players in PSX for example)? I’ve tried to find out and I cant really see anything that says it is when searching but wondered if anyone else knew?

    Ta

    Adz

    #89807
    Profile photo of naxxox
    naxxox
    Participant

    I’m wistfullly in the same situation.

    I sought in many forums but I cannot find how to modify the configuration files in RetroArch to play 4 players.

    I’d like to play Super Bomberman 2 of SNES with my three friends.

    #95739
    Profile photo of astorek86
    astorek86
    Participant

    (Sorry for my bad english^^)

    On SNES (RetroPie 3.0 Beta 2), I got it to work!

    First, I switched to “lr-snes9x-next” (/home/pi/RetroPie-Setup/retropie_setup.sh, “Install individual emulators…”, “lr-snes9x-next”).

    Then, I opened /opt/retropie/configs/snes/retroarch.cfg and added the following line:
    input_libretro_device_p2 = “257”

    If you have configured your controllers in “/opt/retropie/emulators/retroarch/configs”, then you need nothing more to do – just connect your gamepad and run your Game. Successfully tested with Bomberman…

    #96292
    Profile photo of cortex
    cortex
    Participant


    I opened /opt/retropie/configs/snes/retroarch.cfg and added the following line:
    input_libretro_device_p2 = “257”

    Yes, this works great for SNES.
    But unfortunately it seems that PSX multitap is not supported at the moment.

    • This reply was modified 2 years ago by Profile photo of cortex cortex.
    #103897
    Profile photo of aswan
    aswan
    Participant

    Thanks for the info on how to get it working for SNES. It there a way to get Multitap to work on the Sega Megadrive?

    #104566
    Profile photo of artrobot
    artrobot
    Participant

    Hmm, well I am a noob but following these steps did not work for me. Has there been any change to getting multitap to work on snes9x on Rasperry pi 2 with retropie 3? …does it matter that I’m trying this with Secret of Mana?

    #104595
    Profile photo of dankcushions
    dankcushions
    Participant

    re: psx multitap support – it is currently not supported in pcsx-rearmed (the psx emulator that retropie uses). there is an issue logged here: https://github.com/notaz/pcsx_rearmed/issues/43 – it looks like the main developer does not have time to work on the project, unfortunately. perhaps someone could get stuck in? 🙂

    #106496
    Profile photo of solidone
    solidone
    Participant


    I opened /opt/retropie/configs/snes/retroarch.cfg and added the following line:
    input_libretro_device_p2 = “257”

    Yes, this works great for SNES.
    But unfortunately it seems that PSX multitap is not supported at the moment.

    Thanks for the tip. It worked nicely on SNES games. Curiously, I tried that same approach on RetroArch 0.9, but it didn’t worked. It seems they fixed it on latest RetroArch version, 1.2.2.

    Games I tried that worked:

    Super Bomberman
    Super Bomberman 3
    Super Bomberman 4
    Top Gear 3000

    But it seems that “Snes9x Next” is the only SNES core that has multitap working. I tried the same settings on CATSFC and BSNES (accuracy), to no avail.

    Anyway, I can simply choose Snes9x Next for multiplayer games, and CATSFC for the others.

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