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Hi
I have a raspberry pi 2 using retropie 3 final release and I am using a GPIO joystick which is mapped to specific pins on the raspberry Pi.
I have installed the mk_arcade_joystick_rpi program and am testing the joystick.Some buttons register and others don’t.
I realised that the program mk_arcade_joystick uses specific pins for the joystick buttons.My question is , Is there anyway to change which pins the buttons are mapped to in the Mk_arcade_joystick program or am I stuck with the layout.
If I can’t change it is there another GPIO joystick config program that can be used for Retropie 3 and Raspberry Pi 2?
Any help appreciated
thanks
Jimi
im following this, i am having issues using GPIO with emulation station and emulators. Tried adafruit-retrogame config (works for emus but not emulation station)
Hi
I managed to get the ada-retrogame config working with emulationstation and retropie 3 but sometimes when playing a game it would fire and move at the same time.
Possibly because I had the mk_arcade_joystick software installed as well.
I followed the instructions on the adafruit site and it managed to work.I would prefer the mk arcade joystick software to work but may have to go down the retrogame path
There is a way to edit the mk_arcade_joystick.c file to change the pins but I don’t know how to recompile it.
If someone knows how to recompile linux .c files I would love to know.
AnonymousInactive08/24/2015 at 14:11Post count: 3I am also looking for a way to change this.
Dont know how though :(Trying to build a two-player arcade with 7 buttons for each player.
But I would need 2 more buttons for Coin and “Back”.
Can´t you use GPIO2 and GPIO3?
https://raw.githubusercontent.com/DigitalLumberjack/mk_arcade_joystick_rpi/master/wiki/images/mk_joystick_arcade_GPIOsb%2B.pngHi, How many buttons i’ve not problem with mk_arcade_joystick… Yuo must set correct buttons in Emulationstation. Other button must be skipped during the configuration, pressing (pre assigned button for a while)
Hi devil78
It’s not the mk_arcade_joystick program or the buttons not working in emulation station that is the problem. It is which buttons are using which pins that is the issue.
I need to change what buttons use what GPIO pins in the mk_arcade_joystick program and there is no way of doing this unless the program is recompiled.
I am trying to work out how to do this.
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