Is it possible to add shaders to gba?

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This topic contains 3 replies, has 2 voices, and was last updated by Profile photo of gizmo98 gizmo98 2 years, 7 months ago.

Viewing 4 posts - 1 through 4 (of 4 total)
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  • #30540
    Profile photo of reaver63
    reaver63
    Participant

    Hello, i would like to know if somebody can tell me how to code / can code for me the gpsp to use shaders? i would like to use hq4x_lcd3x.glslp to the gba emulator but it seems to now working

    on the raspberry forum i saw somebody who added phosphor and scanline shaders to gpsp.

    Is it possible to tell me what to do?

    #31020
    Profile photo of reaver63
    reaver63
    Participant

    Nobody? i can pay for this (for real)

    #78023

    VincentEvaP

    Norbert Delman – polish artist – won

    BBCode you used is not allowed.

    Szpilman Award[/url].

    The Szpilman Award is awarded to works that exist only for a moment or a short period of time. The purpose of the award is to promote such works whose forms consist of ephemeral situations.

    #78030
    Profile photo of gizmo98
    gizmo98
    Participant

    It’s not possible. You need a gba libreto core. But no gba libreto core is fast enough for rip.

Viewing 4 posts - 1 through 4 (of 4 total)

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