How to setup Retroarch autosave?

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This topic contains 2 replies, has 2 voices, and was last updated by Profile photo of czesiek32 czesiek32 2 years ago.

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  • #94664
    Profile photo of czesiek32
    czesiek32
    Participant

    Hi,

    This is my setup:
    Pi Model: 2B
    RetroPie Version Used: 2.6
    Built From: SD Image

    I’m looking for the way to force Retroarch to automatically save emulator state in regular (short) periods. This is because sometimes it crashes, and I don’t want to lose game state or manually save every minute.

    So I altered 2 lines :

    savestate_auto_save = true
    autosave_interval = 10

    In file: /opt/retropie/emulators/retroarch/retroarch.cfg

    Now I run PSX game, but no new auto save file seems to appear:

    pi@retropie ~/RetroPie/roms/psx $ ls -lah Crash*
    -rwxr-xr-x 1 pi pi 603M Apr 14 2012 Crash Bandicoot.bin
    -rw-r–r– 1 pi pi 128K Apr 12 15:04 Crash Bandicoot.srm
    -rw-r–r– 1 pi pi 4.3M Apr 11 19:53 Crash Bandicoot.state
    -rw-r–r– 1 pi pi 4.3M Apr 11 19:57 Crash Bandicoot.state1

    The only file that is being updated (I compare datetime) is Bandicoot.srm – but this is Memory Card (PSX specific) internal console save, not the emulator SRAM dump which I expect to appear.

    Did anyone managed to run autosave and can help me with that?

    Thanks,
    Robert

    #94667
    Profile photo of Floob
    Floob
    Moderator

    The game save files are the .srm, and the save states that RetroArch can use directly are the .state files.

    This should help:

    http://blog.petrockblock.com/forums/topic/how-to-save-games-in-retropie-retroarch/

    RetroPie help guides --> https://goo.gl/Yfy8kj
    Please read this before asking for help --> http://goo.gl/eLErnl

    #94888
    Profile photo of czesiek32
    czesiek32
    Participant

    The game save files are the .srm, and the save states that RetroArch can use directly are the .state files.

    This should help:

    http://blog.petrockblock.com/forums/topic/how-to-save-games-in-retropie-retroarch/

    Thanks for your answer, but mentioned post does not resolve my issue.

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