how to get multiple save slot in nes game

Home Forums RetroPie Project Everything else related to the RetroPie Project how to get multiple save slot in nes game

RetroPie has a new website and forum. Please visit for the new site. The new forum is located at This forum is left here as a read-only archive.

This topic contains 2 replies, has 3 voices, and was last updated by Profile photo of Floob Floob 2 years, 3 months ago.

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
  • #85134
    Profile photo of manit123

    hi ,
    I am playing with USB gamepad & addedd following line to joypad config

    input_enable_hotkey_btn = 4
    input_eit_emulator_btn = 5
    input_save_state_btn = 6
    input_load_state_btn = 7
    input_state_slot_increase = 10
    input_state_slot_decrease = 11

    Using left trigger & corresponding key – i am able to exit game , save state , load state . But increasing or decreasing state button combination does nothing . Game gets saved in slot 0 .
    Can you tell me how many states are supported ?
    Do I have to configure anywhere else ?

    Profile photo of Centax

    Try adding “_btn” to the end of the shortcuts… Example:

    input_state_slot_increase_btn = 10
    input_state_slot_decrease_btn = 11
    Profile photo of Floob

    Depending on how you use it, you may also want to change this in your retroarch.cfg

    # When saving a savestate, save state index is automatically increased before
    # it is saved.
    # Also, when loading content, the index will be set to the highest existing index.
    # There is no upper bound on the index.
    # savestate_auto_index = false

    RetroPie help guides -->
    Please read this before asking for help -->

Viewing 3 posts - 1 through 3 (of 3 total)

Forums are currently read only - please visit the new RetroPie forums at

Skip to toolbar