Give names to savesate snes to recognize them

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This topic contains 3 replies, has 2 voices, and was last updated by Profile photo of Floob Floob 2 years, 2 months ago.

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  • #88191
    Profile photo of ridle
    ridle
    Participant

    Is it possible to give names to my save slots for the snes?

    This would make it realy easy to remember the different games i save.

    Please advice.

    Greetings

    #88209
    Profile photo of Floob
    Floob
    Moderator

    By default the save games will use the name of the rom.

    RetroPie help guides --> https://goo.gl/Yfy8kj
    Please read this before asking for help --> http://goo.gl/eLErnl

    #88266
    Profile photo of ridle
    ridle
    Participant

    No what i mean is the save state #0 or #1, i never know which slot has an other save state from an other game.

    #88367
    Profile photo of Floob
    Floob
    Moderator

    I’m not too sure what you mean – every game will have its own name, so you can have multiple save states of each game. They wont overwrite eachother. These are the relevant lines

    # State slots. With slot set to 0, save state name is *.state (or whatever defined on commandline).
    # When slot is != 0, path will be $path%d, where %d is slot number.
    # input_state_slot_increase = f7
    # input_state_slot_decrease = f6
    
    # When saving a savestate, save state index is automatically increased before
    # it is saved.
    # Also, when loading content, the index will be set to the highest existing index.
    # There is no upper bound on the index.
    # savestate_auto_index = false

    RetroPie help guides --> https://goo.gl/Yfy8kj
    Please read this before asking for help --> http://goo.gl/eLErnl

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