Controller Issue

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This topic contains 1 reply, has 1 voice, and was last updated by Profile photo of h0llow h0llow 2 years, 4 months ago.

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  • #83188
    Profile photo of h0llow
    h0llow
    Participant

    Hi! I had my RetroPie working great until I deleted a few things on accident and had to restart from scratch. This time around, I cannot get my controller to configure properly at all! I am using a NES Retrokit that I have soldered and plug into the USB port. It works fine and dandy in emulation station (that i see/know of) but when I configure ANY config files for emulation, nothing works. All I can get is the B button working. Now heres the catch, the B button works but it is functioning as Start, B, A, and probably Select too. All I know is if I keep hitting B on my NES controller it will act as those here and there. I am only editing in the config file in the NES folder straight off the bat after RetroPie was installed. Reinstalled 5 times again. Maybe I am missing something.. Any suggestions??

    Works in emulationstation GUI
    Acts funny in any emulators
    Works on Mac (OpenEmu) and Windows fine

    retroarch.cfg

    input_player1_joypad_index = “0”
    input_player1_b_btn = “0”
    input_player1_select_btn = “2”
    input_player1_start_btn = “3”
    input_player1_a_btn = “1”
    input_enable_hotkey_btn = “2”
    input_exit_emulator_btn = “3”

    • This topic was modified 2 years, 4 months ago by Profile photo of h0llow h0llow.

    #83191
    Profile photo of h0llow
    h0llow
    Participant

    I feel like a idiot 😛

    I edited the config under the “all” folder and now it works. The only thing I don’t understand is I thought if you edited a config under another folder such as “NES” it will override. So I’m sort of confused why that even happened.. but this time around this is the code I used in config under “all”

    input_player1_joypad_index = “0”
    input_player1_b_btn = “0”
    #input_player1_y_btn = “0”
    input_player1_select_btn = “2”
    input_player1_start_btn = “3”
    input_player1_up_axis = “-1”
    input_player1_down_axis = “+1”
    input_player1_left_axis = “-0”
    input_player1_right_axis = “+0”
    input_player1_a_btn = “1”
    # input_player1_x_btn = “0”
    # input_player1_l_btn = “0”
    # input_player1_r_btn = “0”
    # input_player1_l2_btn = “0”
    # input_player1_r2_btn = “0”
    # input_player1_l3_btn = “0”
    # input_player1_r3_btn = “0”
    # input_player1_l_x_plus_btn = “0”
    # input_player1_l_x_minus_btn = “0”
    # input_player1_l_y_plus_btn = “0”
    # input_player1_l_y_minus_btn = “0”
    # input_player1_r_x_plus_btn = “0”
    # input_player1_r_x_minus_btn = “0”
    # input_player1_r_y_plus_btn = “0”
    # input_player1_r_y_minus_btn = “0”

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