Controller detection after a RP update

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This topic contains 9 replies, has 4 voices, and was last updated by Profile photo of retroman33 retroman33 1 year, 5 months ago.

Viewing 10 posts - 1 through 10 (of 10 total)
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  • #108603
    Profile photo of tmar89
    tmar89
    Participant

    When I update the RP scripts and do a binary update and reboot, ES always wants to redetect/remap my controllers. Is there a reason why the controller bindings aren’t staying put? The .cfg files still exist in /opt/retropie/configs/all/retroarch-joypads and when I map a controller I already had in the previous version of RP, it makes a .bak file. So there must be somewhere else RP uses to keep track of joypads already detected.

    • This topic was modified 1 year, 6 months ago by Profile photo of tmar89 tmar89.

    #108645
    Profile photo of auswear
    auswear
    Participant

    What version are you updating from?

    and when you got to the configure controller screen, did it allow you to enter anything? Whether it be gamepad or keyboard?

    #108647
    Profile photo of tmar89
    tmar89
    Participant

    3.1 to 3.2. It also happened with 3.0 to 3.1. I was told today on the Github page that EmulationStation erases its own controller config on a binary update but the configuration files don’t get deleted. They may provide a fix in a later version.

    #108657
    Profile photo of auswear
    auswear
    Participant

    Hmmm yeah it happen to me going from 3.0 to 3.1, but I lost complete detection of any usb device. Haven’t tried updating to 3.2 yet.

    #109115
    Profile photo of retroman33
    retroman33
    Participant

    Auswear, did you find a workaround for losing complete USB detection? I just updated and cannot get past the Welcome Configure controller screen in ES.

    Setup that last worked = 3.0 using traditional SNES controllers.

    Updated to 3.2.1, and upon startup the ES Configuration of controllers can detect my controllers and/or keyboard, but will not accept any input to start the actual configuration.

    I’ve reupped the update setup script, and i’ve updated again from binary to no avail. Last resort after work tonight is to jump into the ES_input.cfg file and see if theres anything wrong there.

    I’ve also exited ES and gone back in to see if it was an issue with loading the cfg file when turning on the system.

    So turning on the system from scratch detechs gamepads, but won’t bring up their name when i hold down a button to start config. When i exit ES and re-enter, the name of the controller will come up on first press, but as i hold the button the config program won’t start.

    Any help would be greatly appreciated,

    #109116
    Profile photo of retroman33
    retroman33
    Participant

    It won’t accept keyboard input either, but will allow me to hit F4 to exit back to cammandline.

    #109154
    Profile photo of retroman33
    retroman33
    Participant

    I’ve reposted this issue into a new thread in hopes that it may receive a response by anyone with more knowledge than I, so please refer to

    ES Controller Config

    for any help!

    Thanks

    • This reply was modified 1 year, 5 months ago by Profile photo of retroman33 retroman33.
    #109626
    Profile photo of retroman33
    retroman33
    Participant

    Sorted it out.

    delete es_input.cfg AND es_systems.cfg and reboot. It will then accept the USB ports.

    #109628
    Profile photo of buzz
    buzz
    Keymaster

    You will loose autoconfiguration of retroarch by doing that – you should reinstall emulationstation from binary to restore the script hook for triggering controller configs.

    #109719
    Profile photo of retroman33
    retroman33
    Participant

    Good point, thanks for adding that in.

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