Reply To: Vector games at native resolution: Advv and advcfg utilities for Advancemame

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#115847
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buzz
Keymaster

the rpi version doesn’t work like that – and none of the modeline data is used – we have some generated modes built in (the rpi framebuffer doesn’t care about frequencies etc so we just generate fake modes). I think though because of this vector games will be locked at 640×480

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